v1.1.0.0-3.5-stable


Emotion berries more effective in the jungle - Emotion berries will now cause a change in mood as easily as in an unmodded game for sims that are on an adventure in Selvadorada. Use them to fulfill the emotion requirements for your adventures. Thanks to Skye for reporting this!

StrangerVille support for Emotional Inertia - Chemical analyzer interactions included in the StrangerVille game pack are now treated as using a mental skill for maintaining Focused inertia. Thanks to FiFi for reporting this!

Support for custom moods - Custom mood types added by other mods will no longer cause errors. Sacrificial's Zombie Apocalypse and rhwoods' Melanin trait are now compatible with Meaningful Stories. Thanks to Crystal for reporting this!

Easier mood changes between positive emotions - Changes in mood from one positive emotion to another positive emotion will now be possible at the intended number of mood points. This fixes a bug where boosting happy moodlets could make it harder to change mood. Thanks to Sjofn for helping to find this!

Minor text fixes - Some rarely seen texts now have the correct punctuation. Thanks to Syngo for finding these! 

Files

roBurky - MeaningfulStories-Preview.zip 493 kB
Mar 01, 2019

Get Meaningful Stories Preview

Leave a comment

Log in with itch.io to leave a comment.